Urho3D
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Cached state of a frame buffer object. More...
#include </home/runner/work/urho3d-doxygen.github.io/urho3d-doxygen.github.io/urho3d_repo/Source/Urho3D/GraphicsAPI/OpenGL/OGLGraphicsImpl.h>
Public Attributes | |
unsigned | fbo_ {} |
Frame buffer handle. | |
RenderSurface * | colorAttachments_ [MAX_RENDERTARGETS] {} |
Bound color attachment textures. | |
RenderSurface * | depthAttachment_ {} |
Bound depth/stencil attachment. | |
unsigned | readBuffers_ {M_MAX_UNSIGNED} |
Read buffer bits. | |
unsigned | drawBuffers_ {M_MAX_UNSIGNED} |
Draw buffer bits. | |
Cached state of a frame buffer object.