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Urho3D
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#include "../Container/FlagSet.h"#include "../Container/HashSet.h"#include "../Core/Mutex.h"#include "../Core/Object.h"#include "../Container/List.h"#include "../Input/InputEvents.h"#include "../UI/Cursor.h"Classes | |
| struct | Urho3D::TouchState |
| Input state for a finger touch. @nocount More... | |
| struct | Urho3D::JoystickState |
| Input state for a joystick. @nocount More... | |
| class | Urho3D::Input |
| Input subsystem. Converts operating system window messages to input state and events. More... | |
Enumerations | |
| enum | Urho3D::MouseMode { MM_ABSOLUTE = 0 , MM_RELATIVE , MM_WRAP , MM_FREE , MM_INVALID } |
| Input Mouse Modes. | |
Variables | |
| const IntVector2 | Urho3D::MOUSE_POSITION_OFFSCREEN = IntVector2(M_MIN_INT, M_MIN_INT) |