| Urho3D
    | 
Per-user node network replication state. More...
#include </home/runner/work/urho3d-doxygen.github.io/urho3d-doxygen.github.io/urho3d_repo/Source/Urho3D/Scene/ReplicationState.h>
 
  
| Public Attributes | |
| SceneReplicationState * | sceneState_ | 
| Parent scene replication state. | |
| WeakPtr< Node > | node_ | 
| Link to the actual node. | |
| DirtyBits | dirtyAttributes_ | 
| Dirty attribute bits. | |
| HashSet< StringHash > | dirtyVars_ | 
| Dirty user vars. | |
| HashMap< unsigned, ComponentReplicationState > | componentStates_ | 
| Components by ID. | |
| float | priorityAcc_ {} | 
| Interest management priority accumulator. | |
| bool | markedDirty_ {} | 
| Whether exists in the SceneState's dirty set. | |
|  Public Attributes inherited from Urho3D::ReplicationState | |
| Connection * | connection_ | 
| Parent network connection. | |
Per-user node network replication state.