Urho3D
Public Attributes | List of all members
Urho3D::LightBatchQueue Struct Reference

Queue for light related draw calls. More...

#include </home/runner/work/urho3d-doxygen.github.io/urho3d-doxygen.github.io/urho3d_repo/Source/Urho3D/Graphics/Batch.h>

Public Attributes

Lightlight_
 Per-pixel light.
 
bool negative_
 Light negative flag.
 
Texture2DshadowMap_
 Shadow map depth texture.
 
BatchQueue litBaseBatches_
 Lit geometry draw calls, base (replace blend mode).
 
BatchQueue litBatches_
 Lit geometry draw calls, non-base (additive).
 
Vector< ShadowBatchQueueshadowSplits_
 Shadow map split queues.
 
Vector< Light * > vertexLights_
 Per-vertex lights.
 
Vector< BatchvolumeBatches_
 Light volume draw calls.
 

Detailed Description

Queue for light related draw calls.


The documentation for this struct was generated from the following file: