Urho3D
Classes | Enumerations
Technique.h File Reference
#include "../GraphicsAPI/GraphicsDefs.h"
#include "../Resource/Resource.h"

Classes

class  Urho3D::Pass
 Material rendering pass, which defines shaders and render state. More...
 
class  Urho3D::Technique
 Material technique. Consists of several passes. More...
 

Enumerations

enum  Urho3D::PassLightingMode { LIGHTING_UNLIT = 0 , LIGHTING_PERVERTEX , LIGHTING_PERPIXEL }
 Lighting mode of a pass.